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PROBLEM BASED LEARNING TERBARU

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Problem-Based Learning wasdeveloped in medical school in Ontario Canada in the 1960s (Barrows, 1996).this strategy was developed in response to the fact that the young doctor whohad just graduated from medical school that has a very rich knowledge, but lackthe adequate skills to utilize this knowledge in daily practice. Subsequentdevelopments, Problem-Based Learning more widely applied in various subjects inschools and colleges. 1. Definition ofProblem-Based Learning PROBLEM-BASED LEARNING islearning that uses real dilema (authentic) unstructured (ill-structured) andis open as a context for students to develop dilema-solving skills andcritical thinking as well as well as build new knowledge. Unlike theconventional learning that makes a real persoalan as the application of concepts,Problem-Based Learning as a trigger to make real problems for the learners'learning process before they know the formal concept. Learners criticallyidentify relevant information and strategies as well as

PROJECT BASED LEARNING TERBARU

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1. Definition of ProjectBased Learning Kleil, et al (2009) definesproject-based learning (project-based learning) as "the instructionalstrategy of empowering learners to pursue knowledge on Reviews their owncontent and demonstrate Reviews their new understandings through a variety of presentationmodes". Meanwhile, Intel Corporation (2007) provides a definition of theproject-based learning as "an instructional models that Involves studentsin investigations of compelling problems that culminate in authenticproducts". A more complete definition of the project-based learning can befound in the opinion of Barell, Baron, and Grant which gives the sense of aProject Based Learning "using authentic, real-world project, based on ahighly motivating and engaging question, task, or dilema to teach studentsacademic content in the context of working cooperatively to solve the dilema"(in Bender, 2018). Referring to some of theabove definition, it is understood that the

DISCOVERY LEARNING TERBARU

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To achieve the quality thathas been designed in the curriculum documents, instructional activities need touse the principle that: (1) centered on the learner, (2) develop the creativityof learners, (tiga) creating a fun and challenging conditions, (4) unchargedvalues​​, ethics, aesthetics, logic, and kinestetika, and (lima) provide a varietyof learning experiences through the application of various strategies and funlearning methods, contextual, effective, efficient, and meaningful. In the study, students areencouraged to discover themselves and transform complex information, checkingnew information that already exists in memory, and to develop into informationor capabilities that suit the environment and times where and when he lived.curriculum in 2018 embraced the view that the knowledge base can not be movedaway from the teacher to the learner. Learners are subjects that have theability to actively seek, process, construct, and use knowledge. For it mustrespect the learning opport

Scientific Approach in Learning TERBARU

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1. Basic Concepts ScientificApproach A. Definition Learning the scientificapproach is that the learning process is designed so that learners are activelymengonstruk concept, law or principle through the stages observed (to identifyor find the persoalan), formulate problems, propose or formulate hypotheses,collect data with a variety of techniques, analyzing the data, draw conclusionsand communicate concepts, laws or principles "found".  Scientificapproach is intended to provide insight to students in recognizing,understanding the various materials using a scientific approach, thatinformation can come from anywhere, at any time, do not rely on the informationin the direction of the teacher. Therefore, it is expected to create learningconditions that will encourage the learners in finding out from various sourcesthrough observation, and not just be told. The application ofscientific approaches in the learning process involves skills such asobserving, classifying, measuring, p